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Extremis Elite (MSC-763) - Commander: Marvel Super Heroes Foil
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Extremis Elite (MSC-763) - Commander: Marvel Super Heroes Foil

Extremis Elite (MSC-763) - Commander: Marvel Super Heroes Foil

Creature — Human Mercenary Villain
Common
null/null
Power-up — 4R: Put two +1/+1 counters on this creature. It deals 1 damage to any target. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)
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Extremis Elite (MSC-763) - Commander: Marvel Super Heroes Foil—

$0.71

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Extremis Elite (MSC-763) - Commander: Marvel Super Heroes Foil

Creature — Human Mercenary Villain
Common
null/null
Power-up — 4R: Put two +1/+1 counters on this creature. It deals 1 damage to any target. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)

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Creature — Human Mercenary Villain
Common
null/null
Power-up — 4R: Put two +1/+1 counters on this creature. It deals 1 damage to any target. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)
Extremis Elite (MSC-763) - Commander: Marvel Super Heroes Foil | Game 3